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Computer Graphics & Visualization Books

You are currently browsing 11–20 of 171 new and published books in the subject of Computer Graphics & Visualization — sorted by publish date from newer books to older books.

For books that are not yet published; please browse forthcoming books.

New and Published Books – Page 2

  1. Displays

    Fundamentals and Applications

    By Rolf R. Hainich, Oliver Bimber

    In the last decade, new displays have been developed at an ever-increasing pace: bulky cathode ray tubes have been replaced by flat panels and mobile phones, tablets, and navigation systems have proliferated. Seeing this explosion raises tantalizing questions about the future evolution of visual...

    Published July 4th 2011 by A K Peters/CRC Press

  2. 3D Engine Design for Virtual Globes

    By Patrick Cozzi, Kevin Ring

    Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and...

    Published June 23rd 2011 by A K Peters/CRC Press

  3. R Graphics, Second Edition

    By Paul Murrell

    Series: Chapman &Hall/CRC The R Series

    Extensively updated to reflect the evolution of statistics and computing, the second edition of the bestselling R Graphics comes complete with new packages and new examples. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that helps both neophyte...

    Published June 1st 2011 by CRC Press

  4. Visual Perception from a Computer Graphics Perspective

    By William Thompson, Roland Fleming, Sarah Creem-Regehr, Jeanine Kelly Stefanucci

    This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization...

    Published June 1st 2011 by A K Peters/CRC Press

  5. The Magic of Computer Graphics

    By Noriko Kurachi

    Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World....

    Published May 31st 2011 by A K Peters/CRC Press

  6. The Image Processing Handbook, Sixth Edition

    By John C. Russ

    Whether obtained by microscopes, space probes, or the human eye, the same basic tools can be applied to acquire, process, and analyze the data contained in images. Ideal for self study, The Image Processing Handbook, Sixth Edition, first published in 1992, raises the bar once again as the...

    Published April 6th 2011 by CRC Press

  7. Image and Video Processing in the Compressed Domain

    By Jayanta Mukhopadhyay

    As more images and videos are becoming available in compressed formats, researchers have begun designing algorithms for different image operations directly in their domains of representation, leading to faster computation and lower buffer requirements. Image and Video Processing in the Compressed...

    Published March 21st 2011 by Chapman and Hall/CRC

  8. Advanced High Dynamic Range Imaging

    Theory and Practice

    By Francesco Banterle, Alessandro Artusi, Kurt Debattista, Alan Chalmers

    Imaging techniques seek to simulate the array of light that reaches our eyes to provide the illusion of sensing scenes directly. Both photography and computer graphics deal with the generation of images. Both disciplines have to cope with the high dynamic range in the energy of visible light that...

    Published February 9th 2011 by A K Peters/CRC Press

  9. Computer Vision

    From Surfaces to 3D Objects

    Edited by Christopher W. Tyler

    The typical computational approach to object understanding derives shape information from the 2D outline of the objects. For complex object structures, however, such a planar approach cannot determine object shape; the structural edges have to be encoded in terms of their full 3D spatial...

    Published January 23rd 2011 by Chapman and Hall/CRC

  10. Digital Image Processing and Analysis

    Human and Computer Vision Applications with CVIPtools, Second Edition

    By Scott E Umbaugh

    Whether for computer evaluation of otherworldly terrain or the latest high definition 3D blockbuster, digital image processing involves the acquisition, analysis, and processing of visual information by computer and requires a unique skill set that has yet to be defined a single text. Until now....

    Published November 18th 2010 by CRC Press