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  1. Theater of Games

    By Gerard Christopher Klug, Kevin Lee Allen

    This book explores how the principles of art directing devised in theater, film, and TV can better inform game design. It compares how a game is built, a film is constructed, a play is produced, and a TV show gets shot and examines the ways game design can learn from other fields. The authors cover...

    To Be Published December 16th 2012 by A K Peters/CRC Press

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